By Stéphane Montel on October, 2013.
This storyboard was made in order to have a somehow attractive visual support for passing the trailer concept and convince people to join the project.
This storyboard is 100% photobashing, using and manipulating images found on internet and design from Ragequit Corporation. For the Vectors, we used a lowpoly 3D model from the game.
The gallery bellow allows you to navigate between thumbnails.
Here you can see the different propositions on the first shot. In the end, we chose the version 3.
Later in the process, with the previs team, we have rethink the all hangar sequence. Here is a doodle of what it will be.