By Stéphane Montel on January, 2015.
Various tests on the Shot 210. The main difficulty here is that the environment is very dense. So we tried to use the distribution of colors to direct the viewer ‘s attention.
February 2015. As you can see in the last edit, the trailer is near to be finished! It remains seven shots to complete and, of course, the sound and music to make. We were lucky to find two great partners to take care of this part of the work. TAPE Production for the sound design and The Maravers for the music.
Meanwhile, Ragequit asked us to edit a short teaser to communicate about the announcement of the console version of Strike Vector. (more…)