Strike Vector Trailer Rewind

  • Home
    • List Mode
    • Grid Mode
  • Main Steps
    • Preproduction
    • Production
    • Team
    • Story
  • Sub Steps
    • Previs
    • Modeling
    • Design
    • Rig
    • FX
    • Shading
    • Animation
    • Assembly
    • Sound
    • Tips
  • Subject
    • Vector
    • Environment
    • Character
  • Content
    • Image
    • Video
    • Breakdown
  • About

History Shot 110

By Team on January, 2014.
This video shows the process of making the Shot 110 from modeling to compositing. As we said previously, this shot was our key reference for the look of the film. Final frame here !

Share
  • Facebook
  • Twitter
  • Google+
0
66
Lighting Test Shot 110
Lighting Test Shot 110
Lighting Test Shot 110
Lighting Test Shot 110

Lighting Shot 110

By Team on January, 2014.
Various lighting test we made on the Shot 110 and various pictures we used as reference to reach the look we wanted.

Share
  • Facebook
  • Twitter
  • Google+
0
67

Modeling Shot 100

By Team on January, 2014.
Modeling breakdown of the shot 100 in the hangar sequence.

Share
  • Facebook
  • Twitter
  • Google+
0
68

Modeling Shot 140

By Team on January, 2014.
Environment modeling on the Shot 140. Still frames here and here.

 

Share
  • Facebook
  • Twitter
  • Google+
0
69

Modeling Shot 270

By Team on January, 2014.
Immersive render of the environment modeling in the Shot 270, the last one of the trailer.

Share
  • Facebook
  • Twitter
  • Google+
0
70

Animation Shot 210

By Team on January, 2014.
Animation process for the Shot 210 from previs to finished animation.

Share
  • Facebook
  • Twitter
  • Google+
0
72
Modeling Shot 60
Modeling Shot 60
Modeling Shot 60
Modeling Shot 60
Modeling Shot 60
Modeling Shot 60

Modeling Shot 60

By Team on January, 2014.
First modeling progress of the environment in the Shot 60.

Share
  • Facebook
  • Twitter
  • Google+
0
73
Overpaint Shot 140
Overpaint Shot 140

Overpaint Shot 140

By Team on January, 2014.
Quick overpaint on the modeling for Shot 140. As usual, the goal is to have a direction for the mapping & shading work.

Share
  • Facebook
  • Twitter
  • Google+
0
75

Animation Shot 80

By Team on January, 2014.
Animation process for the Shot 80 from previs to finished animation.

Share
  • Facebook
  • Twitter
  • Google+
0
76

Animation Shot 90

By Team on January, 2014.
Animation process for the Shot 90 from previs to finished animation.

Share
  • Facebook
  • Twitter
  • Google+
0
77
Load More

Menu

  • Home
    • List Mode
    • Grid Mode
  • Main Steps
    • Preproduction
    • Production
    • Team
    • Story
  • Sub Steps
    • Previs
    • Modeling
    • Design
    • Rig
    • FX
    • Shading
    • Animation
    • Assembly
    • Sound
    • Tips
  • Subject
    • Vector
    • Environment
    • Character
  • Content
    • Image
    • Video
    • Breakdown
  • About

Categories

  • Animation (28)
  • Assembly (18)
  • Breakdown (14)
  • Character (9)
  • Design (12)
  • Environment (21)
  • FX (14)
  • Image (32)
  • Modeling (27)
  • Non classé (1)
  • Preproduction (8)
  • Previs (14)
  • Production (77)
  • Rig (2)
  • Shading (11)
  • Sound (4)
  • Story (10)
  • Team (2)
  • Vector (19)
  • Video (57)
© 2025 Strike Vector Trailer Rewind.