Vector Choice
By Team on October, 2013.
One of the first things to do in order to start the production of 3D assets has been to choose a lowpoly template for the vector hero and villain. (more…)
By Team on October, 2013.
One of the first things to do in order to start the production of 3D assets has been to choose a lowpoly template for the vector hero and villain. (more…)
By Team on October, 2013.
First modeling images of the Vector Hero. The goal is to make the model more realistic by taking references from aeronautics parts.
By Team on October, 2013.
Making the Vector Hero awesome : Work In Progress. You can see that most of the work here focuses on the engine, cockpit and central block.
By Team on October, 2013.
First images of the pilot ! Marvelous Designer & Zbrush are the main tools used to build this asset.
By Team on October, 2013.
Work in progress turnaround of the pilot. The suit is not entirely finished but the main parts are there.
By Team on October, 2013.
First modeling images of the tunnel environment. This is where the final sequence of the trailer takes place !
By Team on November, 2013.
Modeling is complete on Vector Hero ! Some human templates were added to realize the scale of the spaceship. (more…)
By Team on November, 2013.
Breakdown of the various stages of cargo modeling. Starting with the lowpoly model of the game until the final CG trailer model. (more…)
By Team on November, 2013.
Vector Hero Cockpit : Modeling complete !
By Team on November, 2013.
Nope, you can’t buy it. It is not real.