Breakdown Shot 120
By Team on Sept-December, 2014.
Breakdown of the different steps from previs to final image.
By Team on Sept-December, 2014.
Breakdown of the different steps from previs to final image.
By Team on Sept-December, 2014.
Several rough layout tests with lowrez objects. The goal was to define the main shapes of the environment. Ultimately, we choosed the 4th option.
By Team on Sept-December, 2014.
Various steps of the modeling progress. You may use the gallery to navigate between images and for a highres render, click here!
By Team on Sept-December, 2014.
Before going further, a quick overpaint based on the modeling of the previous article. In order to direct the viewer attention it was important to determine the main color shapes.
By Team on Sept-December, 2014.
Step by step of the definitive overpaint for this shot. Click here to view the final image.
By Team on Sept-December, 2014.
Various pictures of the environment modeling. Because of the fast camera move we mostly re-used models made for other shots.
By Team on Sept-December, 2014.
Breakdown of the different steps from previs to final image.
By Team on Sept-December, 2014.
From modeling to final shot!
By Team on January, 2015.
Various tests on the Shot 210. The main difficulty here is that the environment is very dense. So we tried to use the distribution of colors to direct the viewer ‘s attention.
By Team on January, 2015.
Breakdown of the different steps from previs to final image.